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_newmachine
Start a new Scol machine on the computer, with a given script.

I _newmachine (
S _name_
S _script_
I _rights_
I _memory_size_
)
Parameters

_name_
name of the new machine
_script_
starter script
_rights_
rights of the machine (nil if you do not want to precise)
_memory_size_
size of the memory for the new machine (nil if you want the current value)
Return value

0 if success