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This section describes Bitmaps managing. How to create them from scratch or from a jpeg or bmp file, how to draw in them and how to blit or stretch them.
Current implementation provides 8bits or 16bits (actually 15bits) bitmaps. 8 bits bitmaps should be considered as obsolets.
API
- ObjBitmap
- ObjBitmap8
- _ANDbitmap
- _BLTbitmap
- _BLTbitmap8
- _CPWbitmap
- _CPWbitmap8
- _CPbitmap
- _CPbitmap16
- _CPbitmap8
- _CRbitmap
- _CRbitmap8
- _DRAWcircle
- _DRAWcircle8
- _DRAWline
- _DRAWline8
- _DRAWpoly16
- _DRAWrectangle
- _DRAWrectangle8
- _DRAWrectangleText
- _DRAWtext
- _DRAWtext8
- _DSbitmap
- _DSbitmap8
- _FILEbitmap
- _FILLbitmap
- _FILLbitmap8
- _GETbitmap
- _GETbitmap8Size
- _GETbitmapSize
- _GETpixel16
- _LDbitmap
- _LDbitmap8
- _LDjpeg
- _LDtga
- _MAPbitmap
- _MINUSbitmap
- _MULbitmap
- _NOTbitmap
- _ORbitmap
- _PLUSbitmap
- _PUTpixel16
- _PUTpixel8
- _SAVEjpeg
- _SCPbitmap
- _SCPbitmap8
- _SETbitmap
- _SMINUSbitmap
- _SPLUSbitmap
- _STBLTbitmap
- _STBLTbitmap8
- _XORbitmap