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Creates a copy of the object (camera, mesh, topology, light, etc).Parameters
This copy is detached from all tree-structure. The object thus created has the same parameters as its originator.
H3d M3copyObj ( S3d _session_ H3d _object_ )
Return value
_session_ 3D Session _object_ Object to be copied
Copy objectRemark
Warning : for meshes in single-topo mode, the topology is copied and does not benefit from multiple referencing.
For meshes in multi-topo mode, proceed with multi-referencing (no topo copies).