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Creates a colored light.Parameters
H3d M3createColorLight ( S3d _session_ I _type_ I _ambient_ I _diffuse_ I _specular_ I _angle_ I _const_ I _quadr_ )
Return value
_session_ 3D Session _type_ The types of light are listed below :
LIGHT_AMBIENT ambient LIGHT_PARA directional LIGHT_OMNI omni-directional LIGHT_SPOT spot _ambient_ Ambient color _diffuse_ Diffuse color _specular_ Specular color _angle_ Half angle at top of lighting cone _const_ 'Constant' attenuation value _quadr_ 'Quadratic' attenuation value
New colored light