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Takes a topology or a mesh as a parameter.Parameters
Redefines the primary texture coordinates for the polygons of the topology referenced by the mesh.
The final values are the result of the interpolation between the two lists given as parameters. The interpolation coefficient is a floating-point value (0.0 to 1.0), and the texture coordinates are between 0.0 and 1.0.
The topology associated to the mesh automatically switches to 'dynamic' mode (as opposed to 'static').
I M3morphPolygonsF ( S3d _session_ H3d _object_ [[HMat3d [[I F F] r1]] r1] _list1_ [[HMat3d [[I F F] r1]] r1] _list2_ F _rate_ )
Return value
_session_ 3D Session _object_ Topology or mesh _list1_ List of polygons 1 _list2_ List of polygons 2 _rate_ Interpolation rate
0 if successful, otherwise nilRemark
In the case of a multi-topo mesh, only the active topology is concerned.