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Takes a topology or a mesh as a parameter.Parameters
Redefines the vertices’ coordinates for the topology referenced by the mesh.
The new values replace the old ones. This function takes floating-point values.
The topology associated to the mesh automatically switches to 'dynamic' mode (as opposed to 'static').
I M3setVerticesF ( S3d _session_ H3d _object_ [[F F F] r1] _vertices_ )
Return value
_session_ 3D Session _object_ Topology or mesh _vertices_ List of vertex positions
0 if successful, otherwise nilRemark
In the case of a multi-topo mesh, only the active topology is concerned.