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M3getSpriteTexCoord
Returns the texture coordinates for textures #1 and #2, for the 4 corners of the sprite.

[[[I I] r1] [[I I] r1]] M3getSpriteTexCoord (
S3d _session_
H3d _sprite_
)
Parameters

_session_
3D Session
_sprite_
Sprite
Return value

Texture coordinates 1 and 2 for the 4 vertices