A "sprite" is a polygon that always faces the camera. API M3createSprite M3createSpriteF M3getSprite M3getSpriteAngle M3getSpriteAngleF M3getSpriteF M3getSpriteTexCoord M3getSpriteTexCoordF M3getSpriteVrtColors M3setSprite M3setSpriteAngle M3setSpriteAngleF M3setSpriteF M3setSpriteTexCoord M3setSpriteTexCoordF M3setSpriteVrtColors