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Displaces an object by a certain vector (in floating-point values) within the object’s space.Parameters
For a camera, the sight axis is z, the horizontal axis is x and the vertical axis is y.
I M3movObjF ( S3d _session_ H3d _object_ [F F F] _translation_ )
Return value
_session_ 3D Session _object_ 3D object _translation_ Translation vector
0 if successful, otherwise nil